NBA Live 2005
EA-080 [45410050]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Jul 8, 2025Reported by Discord user: mrarthur7097#0
created_at: 1752017224 xbe_cert_title_id: 1161887824 xbe_headers_sha256: c942615fab3d69f4d34b4eadc620c5ad2015c9eafc3260cf221e7c89bcb1e76f xemu_version: 0.8.92 xemu_branch: master xemu_commit: 9d5cf0926aa6f8eb2221e63a2e92bd86b02afae0 xemu_date: Thu Jul 3 04:45:47 UTC 2025 os_platform: Windows os_version: 22H2 cpu: AMD Ryzen 7 5700X 8-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 576.80 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Intro's / Cutscenes: ----------------------- Fmv’s are fine. Sound: ----------------------- audio is fine Performance / Gameplay: ----------------------- Performance Is close to lock 60 on OpenGL. performance issues from last report seem to be fixed on windows got very similar hardware so pretty confident (Zen 3 cpu + Ampere architecture + better specs) even zoom out the camera instant replays only drop the performance to mid 50’s and mspf in far more stable compared to 03 + 04 Vulkan (30) runs about 2x worse than opengl (60) and is not very playable. Upscaling is only really feasible upto 2x without significant performance hit,each 2x in res is about 10 fps perf hit after 2x. Also 2x res removes mspf spikes. Graphics: ----------------------- From what I played I couldn't see any graphical issues at 1x or upscaling. Opengl:Playable Vulkan:Starts _id: 686da949260b025610daa233 provided_by_discord_id: 272363174253297664 provided_by_discord_name: mrarthur7097#0