NBA Live 2005

EA-080 [45410050]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Jul 8, 2025
    Reported by Discord user: mrarthur7097#0
    created_at: 1752017224
    xbe_cert_title_id: 1161887824
    xbe_headers_sha256: c942615fab3d69f4d34b4eadc620c5ad2015c9eafc3260cf221e7c89bcb1e76f
    xemu_version: 0.8.92
    xemu_branch: master
    xemu_commit: 9d5cf0926aa6f8eb2221e63a2e92bd86b02afae0
    xemu_date: Thu Jul  3 04:45:47 UTC 2025
    os_platform: Windows
    os_version:  22H2
    cpu: AMD Ryzen 7 5700X 8-Core Processor             
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 576.80
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    -----------------------
    Fmv’s are fine.
    
    Sound:
    -----------------------
    audio is fine
    
    Performance / Gameplay:
    -----------------------
    Performance Is close to lock 60 on OpenGL. performance issues from last report seem to be fixed on windows got very similar hardware so pretty confident (Zen 3 cpu + Ampere architecture + better specs) even zoom out the camera  instant replays only drop the performance to mid 50’s and mspf in far more stable compared  to 03 + 04
    
    Vulkan (30) runs about 2x worse than opengl (60) and is not very playable. Upscaling is only really feasible upto 2x without significant performance hit,each 2x in res is about 10 fps perf hit after 2x. Also 2x res removes mspf spikes.
    
    
    Graphics:
    -----------------------
    From what I played I couldn't see any graphical issues at 1x or upscaling.
    
    Opengl:Playable
    Vulkan:Starts
    
    _id: 686da949260b025610daa233
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: mrarthur7097#0
    

Known Issues