SSX On Tour
EA-130 [45410082]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Jun 3, 2022Reported by Discord user: MRArthur#7097
created_at: 1654260530 xbe_cert_title_id: 1161887874 xbe_headers_sha256: 93c4abb78b73b05b17013d41ca82349ac0d218bf7721e16b894d3ab5ac2b5170 xemu_version: 0.7.25 xemu_branch: master xemu_commit: 7d6da227ba3b224647e35d2385419a3bec25a3b3 xemu_date: Mon May 30 23:06:51 UTC 2022 os_platform: Windows os_version: Windows cpu: AMD Ryzen 5 2600 Six-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 512.95 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Intro's / Cutscenes: ----------------------- The FMV Work as intended. Sound: ----------------------- The sounds work well. I couldn't hear any issue from what I played. Performance / Gameplay: ----------------------- This game runs at the 30fps and drops 25fps. That was the lowest I saw. Graphics: ----------------------- This game also experiences Z-fighting as well as pop in when getting close to an object. It is most noticeable on snow peck on the edge of some maps when there is a lot of light. I don't know if this is intentional on the dev part to have more object on screen, but i thought i would mention it. Note: I Played Two maps Between the sheets and white knuckles _id: 629a03335cca27d8a7346bd8 provided_by_discord_id: 272363174253297664 provided_by_discord_name: MRArthur#7097