SSX On Tour

EA-130 [45410082]
  • Status

    This title is playable, with minor issues.

  • Last Tested
    Jun 3, 2022
    Reported by Discord user: MRArthur#7097
    created_at: 1654260530
    xbe_cert_title_id: 1161887874
    xbe_headers_sha256: 93c4abb78b73b05b17013d41ca82349ac0d218bf7721e16b894d3ab5ac2b5170
    xemu_version: 0.7.25
    xemu_branch: master
    xemu_commit: 7d6da227ba3b224647e35d2385419a3bec25a3b3
    xemu_date: Mon May 30 23:06:51 UTC 2022
    os_platform: Windows
    os_version: Windows
    cpu: AMD Ryzen 5 2600 Six-Core Processor            
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 512.95
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    The FMV Work as intended.
    The sounds work well. I couldn't hear any issue from what I played.
    Performance / Gameplay:
    This game runs at the 30fps and drops 25fps. That was the lowest I saw.
    This game also experiences Z-fighting as well as pop in when getting close to an object. It is most noticeable on snow peck on the edge of some maps when there is a lot of light. I don't know if this is intentional on the dev part to have more object on screen, but i thought i would mention it.
    Note: I Played Two maps Between the sheets and white knuckles
    _id: 629a03335cca27d8a7346bd8
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: MRArthur#7097

Known Issues