Marvel Nemesis: Rise of the Imperfects
EA-137 [45410089]
Status
StartsThis title starts, but may crash or have significant issues.
Last Tested
Feb 18, 2023Reported by Discord user: ChrisFella#5908
created_at: 1676698348 xbe_cert_title_id: 1161888650 xbe_headers_sha256: b18e3ccc6fc8a01ba1755642c1be6cfb15159b01161291c774cb273523d8618a xemu_version: 0.7.84 xemu_branch: master xemu_commit: d8fa50e524c22f85ecb2e43108fd6a5501744351 xemu_date: Wed Feb 15 00:13:52 UTC 2023 os_platform: Windows os_version: Windows cpu: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 2060/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 527.56 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Starts compat_comments: Some textures are missing or malfunctioning with transparency issues. For example helicopters in the first level are invisible except for their propellers. Some enemies phase out of existence too. Some things can be seen through walls/objects. My man wolverine appears to have a hollow skull? Audio is crackly. Some lighting issues on character models. I've seen one dead enemy t-pose at me in a menacing manner. In the Elektra level "top of the world," the level seems to be completely unlit. The hud is still visible along with the sky, but everything else is black meaning it's impossible to get around with following a youtube tutorial. _id: 63f062ecd87758388077e0a6 provided_by_discord_id: 332764259018604554 provided_by_discord_name: ChrisFella#5908