
Bad Boys II
EM-008 [454d0008]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Mar 2, 2026Reported by Discord user: mrarthur7097#0
created_at: 1772477260 xbe_cert_title_id: 1162674184 xbe_headers_sha256: b2ee0e093d4272326d859549b695dfe7e4fb4188d15e1ec5238f215bb21c6c30 xemu_version: 0.8.134 xemu_branch: xemu_commit: fc9980d2962cbec656253106ea2e121fab1e68d4 xemu_date: Thu Feb 26 02:32:08 UTC 2026 os_platform: Linux os_version: Bazzite cpu: AMD Ryzen 7 5700X 8-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 580.95.05 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Intro's / Cutscenes: ----------------------- The FMV are laggy/Stutter pretty badly. causes desync issues. Sound: ----------------------- Fmv audio has lot of audio popping in fmv cutscenes. Performance / Gameplay: ----------------------- In game mostly stays at 50 fps but there's a couple areas it can drop down to 40's or 30's and frame pacin seems beter on ntsc version. Graphics: ----------------------- Has a graphical issue on opengl and vulkan with the sniper rifle crosshairs missing the horizontal sight line (Act 4 Stage 1/mission 13) Rating: ----------------------- Playable. game was beaten by sanefriend on ntsc version so should be playable. Note: Only tested first 2 stages myself. 2/18 _id: 69a5db4da50d128b22888dd8 provided_by_discord_id: 272363174253297664 provided_by_discord_name: mrarthur7097#0
