Bad Boys II

EM-008 [454d0008]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Mar 2, 2026
    Reported by Discord user: mrarthur7097#0
    created_at: 1772477260
    xbe_cert_title_id: 1162674184
    xbe_headers_sha256: b2ee0e093d4272326d859549b695dfe7e4fb4188d15e1ec5238f215bb21c6c30
    xemu_version: 0.8.134
    xemu_branch: 
    xemu_commit: fc9980d2962cbec656253106ea2e121fab1e68d4
    xemu_date: Thu Feb 26 02:32:08 UTC 2026
    os_platform: Linux
    os_version: Bazzite
    cpu: AMD Ryzen 7 5700X 8-Core Processor             
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 580.95.05
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    -----------------------
    The FMV are laggy/Stutter pretty badly. causes desync issues.
    
    Sound:
    -----------------------
    Fmv audio has lot of audio popping in fmv cutscenes.
    
    Performance / Gameplay:
    -----------------------
    In game mostly stays at 50 fps but there's a couple areas it can drop down to 40's or 30's and frame pacin seems beter on ntsc version. 
    
    Graphics:
    -----------------------
    Has a graphical issue on opengl and vulkan with the sniper rifle crosshairs missing the horizontal sight line (Act 4 Stage 1/mission 13)
    
    Rating:
    -----------------------
    Playable. game was beaten by sanefriend on ntsc version so should be playable.
    
    Note: Only tested first 2 stages myself. 2/18
    _id: 69a5db4da50d128b22888dd8
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: mrarthur7097#0
    

Known Issues