Otogi: Hyakki Toubatsu Emaki
This title starts, but may crash or have significant issues.
Last TestedNov 3, 2021
Reported by Discord user: No3rdImpactPlz#5072
created_at: 1635906299 xbe_cert_title_id: 1179844612 xbe_headers_sha256: 019aed0519b9f050cdaf98c1085f08ce9704fd4ef92b80b951072f804f2501c9 xemu_version: 0.6.1-33-gbbcd5763e6 xemu_branch: xemu_commit: bbcd5763e6204d6d1e109c2d19cfd794e3abf8e2 xemu_date: Sun Oct 31 15:19:16 UTC 2021 os_platform: Linux os_version: Ubuntu 20.04.3 LTS cpu: Intel(R) Core(TM) i5-7400T CPU @ 2.40GHz gl_vendor: Intel gl_renderer: Mesa Intel(R) HD Graphics 630 (KBL GT2) gl_version: 4.6 (Core Profile) Mesa 21.0.3 gl_shading_language_version: 4.60 compat_rating: Starts compat_comments: While this game still has a myriad of issues with textures on the main characters and their weapons, the mission selection screen, and certain stages themselves, the game has seen something of a performance improvement. For instance, the 1st stage, with resolution scaling only at 1x, managed to run and maintain 22-30FPS with dips to around 18 FPS when enemies were sent crashing through the enviornment. The 1st stage's cutscenes run better as well, around 27-30 FPS in fact. Also, the main menu has seen a dramatic peformance improvement. It used to run at a PAINFUL 7-9FPS at best, but now it runs around 24 to 27 FPS. _id: 6181f2fcb8c09fd1493e8728 provided_by_discord_id: 650530029817692162 provided_by_discord_name: No3rdImpactPlz#5072