
Battle Engine Aquila
IG-016 [49470010]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Apr 15, 2025Reported by Discord user: mrarthur7097#0
created_at: 1744717128 xbe_cert_title_id: 1229389840 xbe_headers_sha256: c24280a9de919d8d067b73573513a327c459d6f74a04fdf03b03739835cf7989 xemu_version: 0.8.49 xemu_branch: master xemu_commit: 2cc926588b9fea2aa5bd5b4882cb7440c6553991 xemu_date: Fri Apr 11 11:25:25 UTC 2025 os_platform: Windows os_version: 22H2 cpu: AMD Ryzen 7 5700X 8-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 572.70 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Intro's / Cutscenes: ----------------------- The FMVs are fine not sure if there running at the correct framerate as it hovers around 25fps not sure why that is. Sound: ----------------------- Sound is fine with RT dsp turn off, turn it on can cause utilization to reach 100% in some situations. Performance / Gameplay: ----------------------- Performance is decent but has frame time issues where it consistently drops to 55 fps every 2 seconds or so, also some instance can randomly drop to 30 fps after a while it returns to 60fps. Vulkan performance is much worse than OpenGL so use the latter when playing Graphics: ----------------------- Perfect, no issues. Note: Only played first two level. _id: 67fe4549d5a78df74e50c1cf provided_by_discord_id: 272363174253297664 provided_by_discord_name: mrarthur7097#0
Known Issues
No issues have been reported for this title.