Battle Engine Aquila

IG-016 [49470010]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Apr 15, 2025
    Reported by Discord user: mrarthur7097#0
    created_at: 1744717128
    xbe_cert_title_id: 1229389840
    xbe_headers_sha256: c24280a9de919d8d067b73573513a327c459d6f74a04fdf03b03739835cf7989
    xemu_version: 0.8.49
    xemu_branch: master
    xemu_commit: 2cc926588b9fea2aa5bd5b4882cb7440c6553991
    xemu_date: Fri Apr 11 11:25:25 UTC 2025
    os_platform: Windows
    os_version:  22H2
    cpu: AMD Ryzen 7 5700X 8-Core Processor             
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 572.70
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    -----------------------
    The FMVs are fine not sure if there running at the correct framerate as it hovers around 25fps not sure why that is.
    
    Sound:
    -----------------------
    Sound is fine with RT dsp turn off, turn it on can cause utilization to reach 100% in some situations.
    
    Performance / Gameplay:
    -----------------------
    Performance is decent but has frame time issues where it consistently drops to 55 fps every 2 seconds or so, also some instance can randomly drop to 30 fps after a while it returns to 60fps.
    Vulkan performance is much worse than OpenGL so use the latter when playing
    
    Graphics:
    ----------------------- 
    Perfect, no issues.
    
    Note: Only played first two level.
    
    _id: 67fe4549d5a78df74e50c1cf
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: mrarthur7097#0
    

Known Issues

No issues have been reported for this title.