Unreal II: The Awakening

IG-060 [4947003c]
  • Status
    Starts

    This title starts, but may crash or have significant issues.

  • Last Tested
    May 2, 2026
    Reported by Discord user: curryking3#0
    created_at: 1777752303
    xbe_cert_title_id: 1229389884
    xbe_headers_sha256: adf8c74ddf21bc1409b5eaab7900f1fcc5eb8026b61fc5d9eeb702e1b1b9f577
    xemu_version: 0.8.134
    xemu_branch: 
    xemu_commit: fc9980d2962cbec656253106ea2e121fab1e68d4
    xemu_date: Thu Feb 26 02:32:08 UTC 2026
    os_platform: Linux
    os_version: Fedora Linux 44 (KDE Plasma Desktop Edition)
    cpu: AMD Ryzen 7 9800X3D 8-Core Processor           
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 4090/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 595.71.05
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Starts
    compat_comments: the rendering for major geometry seems to be doing well, some elements don't seem to be working like water surface shaders seems to cause objects to disappear when they should be visible, but when looking not through the water surface shader those objects appear, there is also stuttering in this title related to enemy animations and slowdown associated with enemies animations or enemies being on screen
    _id: 69f658efb4a4f037bf7cbc0a
    provided_by_discord_id: 178535748893409281
    provided_by_discord_name: curryking3#0
    

Known Issues