IG-123 [4947007b]
  • Status

    This title starts, but may crash or have significant issues.

  • Last Tested
    Jun 4, 2022
    Reported by Discord user: MRArthur#7097
    created_at: 1654383269
    xbe_cert_title_id: 1229389947
    xbe_headers_sha256: 91221a635738d3b19ea4506d777a6f28de3a93c41396e278bef6400d6b5b15ce
    xemu_version: 0.7.28
    xemu_branch: master
    xemu_commit: 176b574403e0f4a08bfb1f8ab58e0f819a45cf81
    xemu_date: Fri Jun  3 21:40:57 UTC 2022
    os_platform: Windows
    os_version: Windows
    cpu: AMD Ryzen 5 2600 Six-Core Processor            
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 512.95
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Starts
    compat_comments: Intro's / Cutscenes:
    The intro game cutscenes were laggy on the first cutscene, didn't hear any desync issue.
    The sounds of the game sound fine.
    Performance / Gameplay:
    This game runs at 60 and has many slowdowns when using double buffer sync to drop to 30fps when complex scenes are being drawn. This mostly happens when a character is in the frame, as well as scissor clipping is being used to render two camera angles at once. Upscaling is very heavy on this game, dropping into the single digits on complex scenes.
    I didn't notice any graphical issues. The issues with shadows are fixed.
    Note: I Only played to where the crash was mentioned to occur, which i didn't.
    _id: 629be2a65cca27d8a7346bf9
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: MRArthur#7097

Known Issues

Note: Title compatibility status is provided by volunteer reporters in the community, as the reporter experienced the title in the current version of xemu on their computer at time of reporting. As the project evolves, reports may need to be updated. You are invited to help improve the project by submitting an updated compatibility report. Join the Discord server to learn how to contribute!