Silent Hill 2: Saigo no Uta

KT-001 [4b540001]
  • Status

    This title is playable, with minor issues.

  • Last Tested
    Apr 14, 2021
    Reported by Discord user: MRArthur#7097
    created_at: 1618400890
    xbe_cert_title_id: 1263796225
    xbe_headers_sha256: d6de7aaf105e2273f70c8c3c08eaca07b8597abffdc46937a1c8c9f1e8976210
    xemu_version: 0.5.1-2-g72b511c091
    xemu_branch: master
    xemu_commit: 72b511c091895b6ea267ad1305afd94ffe580135
    xemu_date: Wed, Mar 24, 2021 12:21:05 AM
    os_platform: Windows
    os_version: Windows
    cpu: AMD Ryzen 5 2600 Six-Core Processor            
    gl_vendor: ATI Technologies Inc.
    gl_renderer: AMD Radeon RX 5700 XT
    gl_version: 4.0.148202 Core Profile Context 21.3.2 27.20.15003.5017
    gl_shading_language_version: 4.60
    compat_rating: Playable
    compat_comments: The game can be playable from start to finish but has one major bug, making it difficult to progress through a portion of the game. Firstly the FMV's and main menus function as intended with no noticeable bugs. Once in-game, there is an issue with the way and shadows and lighting work. It only becomes apparent once you get the flashlight, then stay present thought out the rest of the game. It a lighting issue with how the flashlight works, which causes the light is mirrored in front, sides, and behind the player model. This has an affects on the atmosphere of the game, as well as breaking one of the puzzles in the Labyrinth, the Rotating Cube Puzzle(light is not shined no the object properly, making it hard to progress without guessing.
    bug pictures:
    _id: 6076d67bee2c5504f6d48e02
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: MRArthur#7097

Known Issues