Raze's Hell

MJ-017 [4d4a0011]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Nov 9, 2025
    Reported by Discord user: mrarthur7097#0
    created_at: 1762654240
    xbe_cert_title_id: 1296695313
    xbe_headers_sha256: f24437b23f03ec4c090bdb354124cfe70dd2ff0602645f6cfe781c398025964e
    xemu_version: 0.8.112
    xemu_branch: master
    xemu_commit: 24b4b99a543bdd47c3794b61559515e9effcd4d7
    xemu_date: Fri Nov  7 02:54:23 AM UTC 2025
    os_platform: Linux
    os_version: Freedesktop SDK 25.08 (Flatpak runtime)
    cpu: AMD Ryzen 7 5700X 8-Core Processor             
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 580.95.05
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    -----------------------
    Fmv are fine
    
    Sound:
    -----------------------
    The sound is fine
    
    Performance / Gameplay:
    -----------------------
    The game ranges from 60 fps to mid 30's on opengl. The game has frame skipping so it is very playable. Also it didn't run at full speed on hardware so should be fine. Performance is worse on vulkan on my build.
    
    Graphics:
    ----------------------- 
    This game has no graphical issue from what I played at 1x. Borders has a small gap at the top during cutscenes when upscaling above 1x.
    
    Rating:
    -----------------------
    Playable. Tested first 5 levels /20
    _id: 690ff820960c1863560657bf
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: mrarthur7097#0
    

Known Issues