
Psychonauts
MJ-018 [4d4a0012]
Status
StartsThis title starts, but may crash or have significant issues.
Last Tested
Jun 7, 2025Reported by Discord user: mrarthur7097#0
created_at: 1749310173 xbe_cert_title_id: 1296695314 xbe_headers_sha256: 045fced15c591781cdaf1715da48c4c71564a28550bed024718992c541830193 xemu_version: 0.8.71 xemu_branch: master xemu_commit: e02e41ccaaceffcad816cfb554dd1195767e952d xemu_date: Fri Jun 6 03:00:46 AM UTC 2025 os_platform: Linux os_version: Freedesktop SDK 24.08 (Flatpak runtime) cpu: AMD Ryzen 7 5700X 8-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 575.57.08 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Starts compat_comments: Intro's / Cutscenes: ----------------------- The FMV Intro and cutscenes are fine Sound: ----------------------- The game sounds fine. Performance / Gameplay: ----------------------- This game sticks to its frame target with no dips once you get in game. Graphics: ----------------------- The game from no graphical issue from what I played The game crash with this assertion a few minutes into gameplay on opengl: ../hw/xbox/nv2a/pgraph/gl/surface.c:1227: update_surface_part: Assertion `glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE' failed. _id: 68445addd5a78df74e50c228 provided_by_discord_id: 272363174253297664 provided_by_discord_name: mrarthur7097#0