Psychonauts

MJ-018 [4d4a0012]
  • Status
    Starts

    This title starts, but may crash or have significant issues.

  • Last Tested
    Jun 7, 2025
    Reported by Discord user: mrarthur7097#0
    created_at: 1749310173
    xbe_cert_title_id: 1296695314
    xbe_headers_sha256: 045fced15c591781cdaf1715da48c4c71564a28550bed024718992c541830193
    xemu_version: 0.8.71
    xemu_branch: master
    xemu_commit: e02e41ccaaceffcad816cfb554dd1195767e952d
    xemu_date: Fri Jun  6 03:00:46 AM UTC 2025
    os_platform: Linux
    os_version: Freedesktop SDK 24.08 (Flatpak runtime)
    cpu: AMD Ryzen 7 5700X 8-Core Processor             
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 575.57.08
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Starts
    compat_comments: Intro's / Cutscenes:
    -----------------------
    The FMV Intro and cutscenes are fine
    
    Sound:
    -----------------------
    The game sounds fine.
    
    Performance / Gameplay:
    -----------------------
    This game sticks to its frame target with no dips once you get in game. 
    
    Graphics:
    ----------------------- 
    The game from no graphical issue from what I played
    
    The game crash with this assertion a few minutes into gameplay on opengl:
    ../hw/xbox/nv2a/pgraph/gl/surface.c:1227: update_surface_part: Assertion `glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE' failed.
    
    _id: 68445addd5a78df74e50c228
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: mrarthur7097#0
    

Known Issues