
Kakuto Chojin
MS-012 [4d53000c]
Status
StartsThis title starts, but may crash or have significant issues.
Last Tested
Jun 7, 2025Reported by Discord user: mrarthur7097#0
created_at: 1749307485 xbe_cert_title_id: 1297285132 xbe_headers_sha256: 0238db05cc370a583406ff22652276ffde90af016549f4fa47a89902cc3617c1 xemu_version: 0.8.71 xemu_branch: master xemu_commit: e02e41ccaaceffcad816cfb554dd1195767e952d xemu_date: Fri Jun 6 03:00:46 AM UTC 2025 os_platform: Linux os_version: Freedesktop SDK 24.08 (Flatpak runtime) cpu: AMD Ryzen 7 5700X 8-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 575.57.08 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Starts compat_comments: Intro's / Cutscenes: ----------------------- The FMV Intro have pop audio Sound: ----------------------- Audio has popping noise on one of the speakers, ingame. Performance / Gameplay: ----------------------- is stable 40 fps dropping to high 30's. test an older build where it said it was playable about 5 fps difference which made it barely playable. Also Stage with reflection provides worse performance(Top of the world, Hall of fate). Lastly stages The back alley and the underbelly run at less than 1fps making the stage unplayable. Graphics: ----------------------- Couldn't see any graphical issues from what I played. Rating: Starts The performance issues on The back alley and the underbelly are regressions. Note: Regression started in v0.7.9 _id: 6844505ed5a78df74e50c221 provided_by_discord_id: 272363174253297664 provided_by_discord_name: mrarthur7097#0