
Fable
MS-013 [4d53000d]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Jan 8, 2026Reported by Discord user: marmatica#0
created_at: 1767886730 xbe_cert_title_id: 1297285133 xbe_headers_sha256: 45f207220841339c0465ae5819ff88a52ac36a169f6afdb9b73d396376ade215 xemu_version: 0.8.130 xemu_branch: master xemu_commit: a672d723b8156a5d5ea9ee7e50faa9b999535460 xemu_date: Fri Jan 2 05:23:34 UTC 2026 os_platform: Windows os_version: 24H2 cpu: AMD Ryzen 9 5900X 12-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3080/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 560.94 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: No audio issues i noticed, sometimes the ground becomes black very briefly, bloom is much brighter compared to actual hardware sometimes when talking to a npc and the camera moves half the screen is covered by a bright bloom, fmvs sttuter and have audio issue, performance seems mostly fine apart from some drops to 20 fps _id: 695fcf8aa50d128b22888d6b provided_by_discord_id: 733380192424165488 provided_by_discord_name: marmatica#0
Known Issues
Fable Graphical issues caused by v0.8.109
#2539Issue last updated Feb 4, 2026.
Fable: Water rendering issue
#2019Issue last updated Jun 2, 2025.
Fable: Bloom graphical rendering
#2018Issue last updated Feb 4, 2026.
Loading screen (Area transit) in Fable shakes
#1624Issue last updated Nov 13, 2025.
Fable: Random freezing during gameplay
#1540Issue last updated Jul 24, 2024.
Fable: audio lags for video intro
#812Issue last updated Sep 23, 2025.
"`NV_PGRAPH_TEXFILTER_SIGNED` not supported" - leads to incorrect looking textures
#587Issue last updated Feb 5, 2026.
