
NBA Inside Drive 2002
MS-017 [4d530011]
Status
StartsThis title starts, but may crash or have significant issues.
Last Tested
Dec 2, 2025Reported by Discord user: mrarthur7097#0
created_at: 1764645578 xbe_cert_title_id: 1297285137 xbe_headers_sha256: e884c49947a0fd45d6ec28edb8fd9f5619a255ddece215de18d5199f3a72b2fc xemu_version: 0.8.118 xemu_branch: master xemu_commit: eb8e4519edcc150e8bc6cbe1d2186f852e9c919a xemu_date: Sat Nov 29 20:59:39 UTC 2025 os_platform: Linux os_version: Bazzite cpu: AMD Ryzen 7 5700X 8-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 580.95.05 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Starts compat_comments: Intro's / Cutscenes: ----------------------- Fmv's are fine Sound: ----------------------- The game crashes while ingame with this vp assertion. ..mcpx/apu/vp/vp.c:963: voice_get_samples: Assertion `(seg_spb + 1) == samples_per_block' failed. Performance / Gameplay: ----------------------- Locked 60 fps from what I played on vulkan Graphics: ----------------------- Couldn't see any issues. Rating: ----------------------- Starts. Assertion make this game unplayable as crashes after few mintues. Note: Tested with Real Time DSP don't know If this effect assertion behaviour or a regression. Didn't test without it so could be playable in that config? _id: 692e5acb960c18635606584e provided_by_discord_id: 272363174253297664 provided_by_discord_name: mrarthur7097#0
