Shenmue II

MS-050 [4d530032]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Aug 8, 2025
    Reported by Discord user: mrarthur7097#0
    created_at: 1754617906
    xbe_cert_title_id: 1297285170
    xbe_headers_sha256: 43851f8fd8e47fabcb75470df576768b20e4c11297ad6ff3c753b219153a1b65
    xemu_version: 0.8.96
    xemu_branch: master
    xemu_commit: 98a3974290618086de5132d27c8ede736f9d93ea
    xemu_date: Tue Jul 29 21:53:42 UTC 2025
    os_platform: Windows
    os_version:  22H2
    cpu: AMD Ryzen 7 5700X 8-Core Processor             
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 576.80
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    -----------------------
    Fmv’s are fine.
    
    Sound:
    -----------------------
    The audio is fixed with multi threaded vp and on my hardware runs with no issues anymore.
    
    Performance / Gameplay:
    -----------------------
    Performance is a locked 30 on opengl didn’t test vulkan
    
    Graphics:
    -----------------------
    There are issues with z-fighting on sky due to nv2a: Depth buffer precision improvements and polygon offset slope factor not being merged yet as will fix the issue. Other than that runs without any issue at 1x. When upscaling their issues with Incorrect Texture Sampling on ingame menus.
    
    
    tested the first 3 hours of the game. The game takes around about 12 hours to complete.
    
    _id: 68955833260b025610daa252
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: mrarthur7097#0
    

Known Issues