
Phantasy Star Online Episode I & II
MS-074 [4d53004a]
Status
StartsThis title starts, but may crash or have significant issues.
Last Tested
Aug 8, 2025Reported by Discord user: mrarthur7097#0
created_at: 1754611977 xbe_cert_title_id: 1297285194 xbe_headers_sha256: d09779ec9fa9f9dda0e755cadb5408f124ed6d46b897bc9b7b5c313de7677968 xemu_version: 0.8.96 xemu_branch: master xemu_commit: 98a3974290618086de5132d27c8ede736f9d93ea xemu_date: Tue Jul 29 21:53:42 UTC 2025 os_platform: Windows os_version: 22H2 cpu: AMD Ryzen 7 5700X 8-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 576.80 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Starts compat_comments: Intro's / Cutscenes: - Fmv’s hovers around 25-30 fps and on intro fmv doesn't maintain frame target. doesn't affect the intro but was noted. Sound: - fine. Performance / Gameplay: - Performance is locked 30 on opengl from what I played of the first area forest 1 and hub on ps1 also tested on 7730u (5800u rebrand) close to previous testers hardware and was getting a stable 20 fps not perfect but much improved from last tested. ps2 on other hand seems to be more heavy in the starting area minor drops to 27's on my hardware. There are some heavy performance issues with text rendering on character creation screen fading and out of text causes fps to drop to 15fps while fading happens which doesn't occur on hardware. Vulkan also has an issue with when walking in water ripples cause fps to tank but seemingly doesn't occur on opengl. Graphics: - Couldn't see any issues. From what I played it has improved quite a lot and on my hardware would say it was playable, but need more testing to change the rating. _id: 6895410a260b025610daa24c provided_by_discord_id: 272363174253297664 provided_by_discord_name: mrarthur7097#0