Grabbed by the Ghoulies

MS-083 [4d530053]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Nov 3, 2025
    Reported by Discord user: curryking3#0
    created_at: 1762142087
    xbe_cert_title_id: 1297285203
    xbe_headers_sha256: 054d78736a23996fa92adf232f066f3ff08413eafe5569cc74ba229e1e706fe7
    xemu_version: 0.8.111
    xemu_branch: master
    xemu_commit: db8d27b9f4a5f04352aa240e1cb223c7d1f126ea
    xemu_date: Wed Oct 29 20:27:24 UTC 2025
    os_platform: Windows
    os_version:  25H2
    cpu: AMD Ryzen 7 9800X3D 8-Core Processor           
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 4090/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 581.42
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: during the death animation of some (all?) enemies when they become transparent and start disappearing, there is a z fighting issue where the transparency layer is moved in front of the player character or other character models and obscures them until the enemy disappearing and transparency effect goes away
    _id: 69082788960c1863560657b0
    provided_by_discord_id: 178535748893409281
    provided_by_discord_name: curryking3#0
    

Known Issues