Voodoo Vince

MS-095 [4d53005f]
  • Status
    Starts

    This title starts, but may crash or have significant issues.

  • Last Tested
    Aug 9, 2025
    Reported by Discord user: mrarthur7097#0
    created_at: 1754766269
    xbe_cert_title_id: 1297285215
    xbe_headers_sha256: ddef21f1105181d3f8f8babf389e34dc5691979161fbcf85f1764099be317f31
    xemu_version: 0.8.96
    xemu_branch: master
    xemu_commit: 98a3974290618086de5132d27c8ede736f9d93ea
    xemu_date: Tue Jul 29 21:53:42 UTC 2025
    os_platform: Windows
    os_version:  22H2
    cpu: AMD Ryzen 7 5700X 8-Core Processor             
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 576.80
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Starts
    compat_comments: Intro's / Cutscenes:
    -----------------------
    Fmv’s are stuttery on the first run.
    
    Sound:
    -----------------------
    The audio is fixed and seem to play correctly compare to last test
    
    Performance / Gameplay:
    -----------------------
    Performance is a locked 30 on opengl and vulkan but has some egregious shader stutters to point on vulkan, I thought the game crashed. This properly happens throughout first playthought and ruins the experiences, Once there cached game runs without any issue. Not sure if a regression or last tester shaders were already compiled when creating his video.
    
    Graphics:
    -----------------------
    Couldn’t see any graphical issues seem to all be fixed.
    
    Other than compilation issues, the game runs flawlessly from the 15 minutes I played. Would Leave in start for me but could be playable if stuttering smooths out over time.
    
    _id: 68979bbe260b025610daa25b
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: mrarthur7097#0
    

Known Issues

No issues have been reported for this title.