MechAssault 2: Lone Wolf
MS-107 [4d53006b]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Jan 12, 2025Reported by Discord user: bansheetk#0
created_at: 1736719651 xbe_cert_title_id: 1297285227 xbe_headers_sha256: 439b851a17dc010b104754c2d3732ba17011f3f57985369306eec6201fe77f5b xemu_version: 0.8.8 xemu_branch: master xemu_commit: ebcacad78b496604291a168aa3bc64ac96823cf9 xemu_date: Fri Jan 10 07:55:33 AM UTC 2025 os_platform: Linux os_version: Freedesktop SDK 24.08 (Flatpak runtime) cpu: AMD Custom APU 0405 gl_vendor: AMD gl_renderer: AMD Custom GPU 0405 (radeonsi, vangogh, LLVM 19.1.6, DRM 3.57, 6.5.0-valve22-1-neptune-65-g9a338ed8a75e) gl_version: 4.6 (Core Profile) Mesa 24.3.1 (git-c815d651b8) gl_shading_language_version: 4.60 compat_rating: Playable compat_comments: Played on Xemu via steam deck, ran with Vulkan backend. Game runs good, however noticable FPS drops around fire in certain areas Also have noticed the following - Massive framerate drops when mechs are defeated, bigger explosions cause bigger or brief game freezes It does fix itself after a bit, but the bigger the explosion it is noticeable. Tanks, Power armor, and buildings aren't as bad, but mechs are the biggest issues Also power ups and in game effects do cause a brief noticeable hitch _id: 67843d241609ecdaaa70db05 provided_by_discord_id: 328980231958429706 provided_by_discord_name: bansheetk#0