MechAssault 2: Lone Wolf

MS-107 [4d53006b]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Jan 12, 2025
    Reported by Discord user: bansheetk#0
    created_at: 1736719651
    xbe_cert_title_id: 1297285227
    xbe_headers_sha256: 439b851a17dc010b104754c2d3732ba17011f3f57985369306eec6201fe77f5b
    xemu_version: 0.8.8
    xemu_branch: master
    xemu_commit: ebcacad78b496604291a168aa3bc64ac96823cf9
    xemu_date: Fri Jan 10 07:55:33 AM UTC 2025
    os_platform: Linux
    os_version: Freedesktop SDK 24.08 (Flatpak runtime)
    cpu: AMD Custom APU 0405
    gl_vendor: AMD
    gl_renderer: AMD Custom GPU 0405 (radeonsi, vangogh, LLVM 19.1.6, DRM 3.57, 6.5.0-valve22-1-neptune-65-g9a338ed8a75e)
    gl_version: 4.6 (Core Profile) Mesa 24.3.1 (git-c815d651b8)
    gl_shading_language_version: 4.60
    compat_rating: Playable
    compat_comments: Played on Xemu via steam deck, ran with Vulkan backend. 
    
    Game runs good, however noticable FPS drops around fire in certain areas
    
    Also have noticed the following
    
    - Massive framerate drops when mechs are defeated, bigger explosions cause bigger or brief game freezes
    
    It does fix itself after a bit, but the bigger the explosion it is noticeable.
    
    Tanks, Power armor, and buildings aren't as bad, but mechs are the biggest issues
    
    Also power ups and in game effects do cause a brief noticeable hitch
    _id: 67843d241609ecdaaa70db05
    provided_by_discord_id: 328980231958429706
    provided_by_discord_name: bansheetk#0
    

Known Issues