Fable: The Lost Chapters
MS-209 [4d5300d1]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Oct 30, 2024Reported by Discord user: kanelakis#1970
created_at: 1730323541 xbe_cert_title_id: 1297285329 xbe_headers_sha256: ba7c1dd1a5697f0f7bf5dd92c9a7d0741a0d1a3fec4a319965caf7f628948637 xemu_version: 0.7.132 xemu_branch: master xemu_commit: 8707d2aa2626063cb67b5ea20382584a0848dce7 xemu_date: Wed Aug 21 05:38:37 UTC 2024 os_platform: Windows os_version: 23H2 cpu: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 566.03 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Game Pal. With minor fps drops and in cutscenes the audio hiccups but it's minimal. _id: 6722a4554c7fb7fa7b56b206 provided_by_discord_id: 441764939095343104 provided_by_discord_name: kanelakis#1970
Known Issues
Meta: Performance Issues
#1098Issue last updated Oct 20, 2024.
nv2a 0x97 -> 0x1480 - 0x14fc (3D_POLYGON_STIPPLE_PATTERN?) unhandled
#715Issue last updated Jun 20, 2022.
nv2a 0x97 -> 0x0ae* (Unidentified) unhandled
#713Issue last updated Jul 20, 2023.
nv2a 0x97 -> 0x03b8 (3D_SEPARATE_SPECULAR_ENABLE) unhandled
#701Issue last updated Jul 11, 2023.
nv2a 0x97 -> 0x0380 (glLineWidth?) unhandled
#698Issue last updated Jul 18, 2023.
nv2a 0x97 -> 0x0294 (glLightModel?) unhandled
#697Issue last updated Jun 20, 2022.