Defender

MW-006 [4d570006]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Jul 25, 2022
    Reported by Discord user: MRArthur#7097
    created_at: 1658756001
    xbe_cert_title_id: 1297547270
    xbe_headers_sha256: a25d21488ec12ea6e189b27f12c24d336db88fb8ce1c74bd5ed944f1117e0e06
    xemu_version: 0.7.64
    xemu_branch: master
    xemu_commit: 248fc788c177e7b01ec1455b2005ee339332edbf
    xemu_date: Tue Jul 19 01:06:48 UTC 2022
    os_platform: Windows
    os_version: Windows
    cpu: AMD Ryzen 5 2600 Six-Core Processor            
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 516.59
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    -----------------------
    The Intro FMV have slight artefacts on the left border.
    
    Sound:
    -----------------------
    The sound of the engine is too loud.
    
    Performance / Gameplay:
    -----------------------
    The game runs at locked 60fps.
    
    Graphics:
    -----------------------
    The yellow frame buffer doesn't get destroyed properly during the first run leading to it being visible for a frame. It gets destroyed after a frame, so not a big issue. Two runs after on the same mission, it seems to function like hardware with a fade into gameplay but during the first run seems to cause that graphical issue. Other than that functions perfectly.
    _id: 62de9ba25cca27d8a7346dab
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: MRArthur#7097
    

Known Issues