Defender
MW-006 [4d570006]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Jul 25, 2022Reported by Discord user: MRArthur#7097
created_at: 1658756001 xbe_cert_title_id: 1297547270 xbe_headers_sha256: a25d21488ec12ea6e189b27f12c24d336db88fb8ce1c74bd5ed944f1117e0e06 xemu_version: 0.7.64 xemu_branch: master xemu_commit: 248fc788c177e7b01ec1455b2005ee339332edbf xemu_date: Tue Jul 19 01:06:48 UTC 2022 os_platform: Windows os_version: Windows cpu: AMD Ryzen 5 2600 Six-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 516.59 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Intro's / Cutscenes: ----------------------- The Intro FMV have slight artefacts on the left border. Sound: ----------------------- The sound of the engine is too loud. Performance / Gameplay: ----------------------- The game runs at locked 60fps. Graphics: ----------------------- The yellow frame buffer doesn't get destroyed properly during the first run leading to it being visible for a frame. It gets destroyed after a frame, so not a big issue. Two runs after on the same mission, it seems to function like hardware with a fade into gameplay but during the first run seems to cause that graphical issue. Other than that functions perfectly. _id: 62de9ba25cca27d8a7346dab provided_by_discord_id: 272363174253297664 provided_by_discord_name: MRArthur#7097