Mortal Kombat: Shaolin Monks
This title displays an intro sequence, but fails to make it to gameplay.
Last TestedApr 15, 2021
Reported by Discord user: MRArthur#7097
created_at: 1618524875 xbe_cert_title_id: 1297547305 xbe_headers_sha256: 763f0752bbe7b39eaa729e78f39f5cc7f10a666404bbed5561742db33bed2283 xemu_version: 0.5.1-2-g72b511c091 xemu_branch: master xemu_commit: 72b511c091895b6ea267ad1305afd94ffe580135 xemu_date: Wed, Mar 24, 2021 12:21:05 AM os_platform: Windows os_version: Windows cpu: AMD Ryzen 5 2600 Six-Core Processor gl_vendor: ATI Technologies Inc. gl_renderer: AMD Radeon RX 5700 XT gl_version: 4.0.148202 Core Profile Context 21.3.2 27.20.15003.5017 gl_shading_language_version: 4.60 compat_rating: Intro compat_comments: The FMV works at full speed. The game loads in the menu, the main menu bug from the January build has been solved and plays like hw. When loading into Single player, the intro cutscene works perfectly but crashes with an assertion before going ingame. Assertion:Assertion failed: false, file D:/a/xemu/xemu/hw/xbox/nv2a/pgraph.c, line 2961 I also played the suffering 2 demo that was included in the game, and it crashes with an assertion as well after you leave the theater. Assertion:Assertion failed: surface != d->pgraph.color_binding, file D:/a/xemu/xemu/hw/xbox/nv2a/pgraph.c, line 4596 _id: 6078baccee2c5504f6d48e2b provided_by_discord_id: 272363174253297664 provided_by_discord_name: MRArthur#7097
No issues have been reported for this title.