Conflict: Global Storm

SC-012 [5343000c]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Nov 8, 2025
    Reported by Discord user: mrarthur7097#0
    created_at: 1762576517
    xbe_cert_title_id: 1396899852
    xbe_headers_sha256: 0ac0581e7e5ad732f6c6f33a3640b897f043ef0452980b13af40f839d9dd1462
    xemu_version: 0.8.112
    xemu_branch: master
    xemu_commit: 24b4b99a543bdd47c3794b61559515e9effcd4d7
    xemu_date: Fri Nov  7 02:54:23 AM UTC 2025
    os_platform: Linux
    os_version: Freedesktop SDK 25.08 (Flatpak runtime)
    cpu: AMD Ryzen 7 5700X 8-Core Processor             
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 580.95.05
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    -----------------------
    Fmv’s are fine.
    
    Sound:
    -----------------------
    The audio seems fine.
    
    Performance / Gameplay:
    -----------------------
    Performance is a mostly locked 30 on opengl though will sometimes have minor drops when compiling shaders seem much better than last time I tested it. Only Things that can cause bad frame drop explosions (15 fps) so might be an issue later into the game.
    
    Graphics:
    -----------------------
    There are issues graphical issue from what I played have been fixed with pr nv2a: Depth buffer precision improvements and polygon offset slope factor being merged into masters
      
    Only tested the first level but other than explosion performance issue it’s very playable.
    
    
    _id: 690ec885960c1863560657b7
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: mrarthur7097#0
    

Known Issues

No issues have been reported for this title.