
Conflict: Global Storm
SC-012 [5343000c]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Aug 8, 2025Reported by Discord user: mrarthur7097#0
created_at: 1754616434 xbe_cert_title_id: 1396899852 xbe_headers_sha256: 0ac0581e7e5ad732f6c6f33a3640b897f043ef0452980b13af40f839d9dd1462 xemu_version: 0.8.96 xemu_branch: master xemu_commit: 98a3974290618086de5132d27c8ede736f9d93ea xemu_date: Tue Jul 29 21:53:42 UTC 2025 os_platform: Windows os_version: 22H2 cpu: AMD Ryzen 7 5700X 8-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 576.80 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Intro's / Cutscenes: ----------------------- Fmv’s are fine. Sound: ----------------------- The audio seems fine. Performance / Gameplay: ----------------------- Performance is a mostly locked 30 on opengl though will sometimes have minor drops when compiling shaders seem much better than last time i tested it. Only Things that can cause bad frame drop explosions (15 fps) so might be an issue later into the game. Graphics: ----------------------- There are issues with z-fighting on blood and explosion decals due to nv2a: Depth buffer precision improvements and polygon offset slope factor not being merged yet as will fix the issue. Also seems to break up in player shadows in the prison room if shadow inside prison cell but seems to be fixed with pr mentioned above. Only tested the first level but other than explosion performance issue seem very playable. _id: 68955273260b025610daa250 provided_by_discord_id: 272363174253297664 provided_by_discord_name: mrarthur7097#0
Known Issues
No issues have been reported for this title.