Conflict: Global Storm

SC-012 [5343000c]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Aug 8, 2025
    Reported by Discord user: mrarthur7097#0
    created_at: 1754616434
    xbe_cert_title_id: 1396899852
    xbe_headers_sha256: 0ac0581e7e5ad732f6c6f33a3640b897f043ef0452980b13af40f839d9dd1462
    xemu_version: 0.8.96
    xemu_branch: master
    xemu_commit: 98a3974290618086de5132d27c8ede736f9d93ea
    xemu_date: Tue Jul 29 21:53:42 UTC 2025
    os_platform: Windows
    os_version:  22H2
    cpu: AMD Ryzen 7 5700X 8-Core Processor             
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 576.80
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    -----------------------
    Fmv’s are fine.
    
    Sound:
    -----------------------
    The audio seems fine.
    
    Performance / Gameplay:
    -----------------------
    Performance is a mostly locked 30 on opengl though will sometimes have minor drops when compiling shaders seem much better than last time i tested it. Only Things that can cause bad frame drop explosions (15 fps) so might be an issue later into the game.
    
    Graphics:
    -----------------------
    There are issues with z-fighting on blood and explosion decals due to nv2a: Depth buffer precision improvements and polygon offset slope factor not being merged yet as will fix the issue. Also seems to break up in player shadows in the prison room if shadow inside prison cell but seems to be fixed with pr mentioned above.
    
    Only tested the first level but other than explosion performance issue seem very playable.
    
    _id: 68955273260b025610daa250
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: mrarthur7097#0
    

Known Issues

No issues have been reported for this title.