
Conflict: Global Storm
SC-012 [5343000c]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Nov 8, 2025Reported by Discord user: mrarthur7097#0
created_at: 1762576517 xbe_cert_title_id: 1396899852 xbe_headers_sha256: 0ac0581e7e5ad732f6c6f33a3640b897f043ef0452980b13af40f839d9dd1462 xemu_version: 0.8.112 xemu_branch: master xemu_commit: 24b4b99a543bdd47c3794b61559515e9effcd4d7 xemu_date: Fri Nov 7 02:54:23 AM UTC 2025 os_platform: Linux os_version: Freedesktop SDK 25.08 (Flatpak runtime) cpu: AMD Ryzen 7 5700X 8-Core Processor gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 580.95.05 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Intro's / Cutscenes: ----------------------- Fmv’s are fine. Sound: ----------------------- The audio seems fine. Performance / Gameplay: ----------------------- Performance is a mostly locked 30 on opengl though will sometimes have minor drops when compiling shaders seem much better than last time I tested it. Only Things that can cause bad frame drop explosions (15 fps) so might be an issue later into the game. Graphics: ----------------------- There are issues graphical issue from what I played have been fixed with pr nv2a: Depth buffer precision improvements and polygon offset slope factor being merged into masters Only tested the first level but other than explosion performance issue it’s very playable. _id: 690ec885960c1863560657b7 provided_by_discord_id: 272363174253297664 provided_by_discord_name: mrarthur7097#0
Known Issues
No issues have been reported for this title.
