Dead or Alive 1 Ultimate

TC-006 [54430006]
  • Status

    This title is playable, with minor issues.

  • Last Tested
    Jul 16, 2021
    Reported by Discord user: Matt Ponton#8813
    created_at: 1626416952
    xbe_cert_title_id: 1413677062
    xbe_headers_sha256: e901b07978bc863b8a040160edf1c82a16a7b3eb898277059543fc20b8635935
    xemu_version: 0.5.4-28-gcc6d19e099
    xemu_branch: master
    xemu_commit: cc6d19e0990ab94aa55632302afb76b22f3ca09d
    xemu_date: Thu Jul 15 05:11:24 UTC 2021
    os_platform: Windows
    os_version: Windows
    cpu: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz
    gl_vendor: NVIDIA Corporation
    gl_renderer: GeForce GTX 1080/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 461.09
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: DOA1: Arcade mode can be completed and costumes unlocked with save support.
    However, stages vary on frame rate. Some have as low as 30 FPS and others as high
    as 50 FPS.
    DOA2: Some graphical issues display such as issues with bloom and reflections.
    Some stages have graphical distortion if using reflection from water or other areas
    like the fire in the burning opera stage, safari stage, fireworks stage, or the aquarium. 
    If the stage deals with lightning or rain then the frame rate tanks hard to about 15 FPS.
    Stages and cutscenes dealing with rain consist of the Burai Zenin and one of the final
    stage variants. There's some hitching that occurs when transitioning from one part of
    the stage to another from a cliff, where the game has to load the next arena.
    Some spark effects when hit into an explosive wall can stay on the screen too long.
    In all other areas, the game is playable, and all costumes and extras can be unlocked.
    _id: 60f12738ed06972eda198a26
    provided_by_discord_id: 179410506040344576
    provided_by_discord_name: Matt Ponton#8813

Known Issues