Evil Dead: A Fistful of Boomstick

TQ-011 [5451000b]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Aug 5, 2021
    Reported by Discord user: Rockergamer321#3319
    created_at: 1628193442
    xbe_cert_title_id: 1414594571
    xbe_headers_sha256: 46ff18a2e2cf92b605ccba4f206897df4b9957510d993853b4ff09db57fc017c
    xemu_version: 0.6.0
    xemu_branch: master
    xemu_commit: 3c1fcf620256babded72d7f4c72f6ad414d5b306
    xemu_date: Tue Jul 27 00:00:45 UTC 2021
    os_platform: Windows
    os_version: Windows
    cpu: Intel(R) Core(TM) i7-8550U CPU @ 1.80GHz
    gl_vendor: Intel
    gl_renderer: Intel(R) UHD Graphics 620
    gl_version: 4.0.0 - Build 26.20.100.7263
    gl_shading_language_version: 4.00 - Build 26.20.100.7263
    compat_rating: Playable
    compat_comments: - Main menu lags a lot when the game boots up. 
    - When you select new game, a cutscene may or may not play. When it does, the audio lags a bit. You may have to skip the cutscene with A.
    - In game, depending on the area, Ash will lag a little when he walks.
    - When Ash picks up an item (Except health, bullets, or the chainsaw), the following error pops up:
    (pg->color_binding->width == pg->zeta_binding->width)&&(pg->color_binding-height== pg->zeta_binding->height) - Line: 5645
    - Note: In order to continue playing, ignore the error about 18-20 times.
    - The same error pops up when you access the item menu (Back button). In this case, you have to ignore the same error 30-40 times.
    _id: 610c42a2ed06972eda198a61
    provided_by_discord_id: 426421913175457803
    provided_by_discord_name: Rockergamer321#3319
    

Known Issues