Scooby-Doo! Mystery Mayhem

TQ-014 [5451000e]
  • Status

    This title starts, but may crash or have significant issues.

  • Last Tested
    Feb 18, 2023
    Reported by Discord user: ChrisFella#5908
    created_at: 1676698072
    xbe_cert_title_id: 1414594574
    xbe_headers_sha256: ccb8f1553f27d6ecea8338a18e624bf3d5874157e99c0044d878dff6869dfdeb
    xemu_version: 0.7.84
    xemu_branch: master
    xemu_commit: d8fa50e524c22f85ecb2e43108fd6a5501744351
    xemu_date: Wed Feb 15 00:13:52 UTC 2023
    os_platform: Windows
    os_version: Windows
    cpu: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 2060/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 527.56
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Starts
    compat_comments: During the roman movie set section of episode 2, the camera gets stuck looking at the ceiling when moving the walkways. It is unresponsive for a seemingly random amount of time. One walkway seemed to cause a one minute of unresponsiveness while another caused upward of 10. I *think* it was waiting for Shaggy to start his idle animation and I might have delayed that by pressing random buttons. Some assets in that area also phase in and out of existence, specifically the camera man and some of the cameras above the ghost ship.
    In episode 4 when riding the bike, the camera got stuck looking at a tree. You can still move, but you can't see yourself at all. I tried replaying the section to see if it would happen again, but instead of happening partway through the sequence, the camera got stuck right at the start and was completely black rather than looking at a tree. Game cannot be completed from this point.
    _id: 63f061d9d87758388077e0a5
    provided_by_discord_id: 332764259018604554
    provided_by_discord_name: ChrisFella#5908

Known Issues

No issues have been reported for this title.