Scooby-Doo! Night of 100 Frights

TQ-031 [5451001f]
  • Status

    This title is playable, with minor issues.

  • Last Tested
    Jun 18, 2022
    Reported by Discord user: Mogekito#6103
    created_at: 1655513398
    xbe_cert_title_id: 1414594591
    xbe_headers_sha256: 628db4e8beb0ed3097a317dc78d73faa0fabea190ba84d8548d11323c9be4c72
    xemu_version: 0.7.39
    xemu_branch: master
    xemu_commit: 3a6907b0eab6b5856dbe9f3f8c46fb77c7d6945c
    xemu_date: Thu Jun 16 01:42:14 UTC 2022
    os_platform: Windows
    os_version: Windows
    cpu: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 512.95
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: FMVs are still laggy.
    There are still some glitchy shadows and black lines (most notorious in the first
     hub world) that also follow Scooby Doo in every single level. 
    Audio is fine, no major glitches found so far.
    Performance hits 29fps most of the time with some drops here and there, altough
    this is a 30fps capped game.
    _id: 62ad21365cca27d8a7346c79
    provided_by_discord_id: 684328064347537408
    provided_by_discord_name: Mogekito#6103

Known Issues