Destroy All Humans!

TQ-038 [54510026]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Jan 4, 2026
    Reported by Discord user: mrarthur7097#0
    created_at: 1767496256
    xbe_cert_title_id: 1414594598
    xbe_headers_sha256: f394c2e5783593b6065584dcc9173b09c39e304b5f6ce7c4263cc722acfc73cd
    xemu_version: 0.8.130
    xemu_branch: master
    xemu_commit: a672d723b8156a5d5ea9ee7e50faa9b999535460
    xemu_date: Fri Jan  2 05:22:30 UTC 2026
    os_platform: Linux
    os_version: Bazzite
    cpu: AMD Ryzen 7 5700X 8-Core Processor             
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 580.95.05
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    -----------------------
    The FMV are fine
    
    Sound:
    -----------------------
    The sounds work fine.
    
    Performance / Gameplay:
    -----------------------
    The Game seems playable with some occasional stutter for the first minute afterwards and was locked 30 all the way though. Didn’t test vulkan
    
    Graphics:
    -----------------------
    The game suffers from some minor graphical issues with shadow missing aswell as ray light on opening cutscene.
    
    Overall this should be playable at least on opengl
    
    Note: Only tested the first 2 levels and ran fine.
    
    2/23 missions.
    _id: 6959da40a50d128b22888d51
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: mrarthur7097#0
    

Known Issues