Scooby-Doo! Unmasked
TQ-247 [545100f7]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Jul 29, 2023Reported by Discord user: mogekito#0
created_at: 1690657927 xbe_cert_title_id: 1414594807 xbe_headers_sha256: ff08a1623a4345f6901459ac498b7721fe698d964218c84c086676500e24da1f xemu_version: 0.7.109 xemu_branch: master xemu_commit: 16dd08461292ad1159d961b759682ad59c9549ce xemu_date: Fri Jul 28 23:34:34 UTC 2023 os_platform: Windows os_version: 22H2 cpu: 13th Gen Intel(R) Core(TM) i5-13600K gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce RTX 4070/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 536.67 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Update to the previous report: The game now boots up properly when"Hard FPU Emulation" is turned on. -Main characters and enemy shadows are bugged even at 1x int resolution (same occurs at higher res). -Menus are great as well does sound. -Using int res higher than 1x will cause the game to slowdown at the point to be unplayable. -The game does create and load save files as intended. -Controller vibration gets bugged when doing certain actions in-game, like hitting an enemy with Scooby's spin attack (vibration activates indefinetly) (Xbox Series controller). These are the bugs I have found so far, completed the game 100%. _id: 64c564888f5780176e713598 provided_by_discord_id: 684328064347537408 provided_by_discord_name: mogekito#0