Scooby-Doo! Unmasked

TQ-247 [545100f7]
  • Status

    This title is playable, with minor issues.

  • Last Tested
    Jul 29, 2023
    Reported by Discord user: mogekito#0
    created_at: 1690657927
    xbe_cert_title_id: 1414594807
    xbe_headers_sha256: ff08a1623a4345f6901459ac498b7721fe698d964218c84c086676500e24da1f
    xemu_version: 0.7.109
    xemu_branch: master
    xemu_commit: 16dd08461292ad1159d961b759682ad59c9549ce
    xemu_date: Fri Jul 28 23:34:34 UTC 2023
    os_platform: Windows
    os_version:  22H2
    cpu: 13th Gen Intel(R) Core(TM) i5-13600K
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce RTX 4070/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 536.67
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Update to the previous report: The game now boots up properly when"Hard FPU Emulation"
    is turned on. 
    -Main characters and enemy shadows are bugged even at 1x int resolution (same occurs at higher res).
    -Menus are great as well does sound.
    -Using int res higher than 1x will cause the game to slowdown at the point to be unplayable.
    -The game does create and load save files as intended.
    -Controller vibration gets bugged when doing certain actions in-game, like hitting an 
    enemy with Scooby's spin attack (vibration activates indefinetly) (Xbox Series controller).
    These are the bugs I have found so far, completed the game 100%.
    _id: 64c564888f5780176e713598
    provided_by_discord_id: 684328064347537408
    provided_by_discord_name: mogekito#0

Known Issues