Classified: The Sentinel Crisis

TT-125 [5454007d]
  • Status

    This title is playable, with minor issues.

  • Last Tested
    Jun 9, 2022
    Reported by Discord user: MRArthur#7097
    created_at: 1654786758
    xbe_cert_title_id: 1414791293
    xbe_headers_sha256: a23a1e693b19a22a4be180d61b7bace72a7113cf46b68b82c80bea01f99d2de9
    xemu_version: 0.7.29
    xemu_branch: master
    xemu_commit: 69dcbe9b3081ee51d1468b1b7777b8b930bfba6c
    xemu_date: Wed Jun  8 05:09:16 UTC 2022
    os_platform: Windows
    os_version: Windows
    cpu: AMD Ryzen 5 2600 Six-Core Processor            
    gl_vendor: NVIDIA Corporation
    gl_renderer: GeForce RTX 3060 Ti/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 457.51
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    The FMVs are fine.
    The sound has a looping issue when you kill an enemy with a melee attack 
    Performance / Gameplay:
    The game should target 60 and hit it the majority of the time, but performance can dip when aiming down the sights(the 40s). Also, in long-playing sessions, the performance tanked and never recovered even when closing and restarting the emulator.
    This has one issue documented issue #1041
    other than that, it's pretty much flawless
    Note: Only played up to play lv6B missions
    _id: 62a20ac65cca27d8a7346c33
    provided_by_discord_id: 272363174253297664
    provided_by_discord_name: MRArthur#7097

Known Issues