Tom Clancy's Splinter Cell: Double Agent
US-094 [5553005e]
Status
PlayableThis title is playable, with minor issues.
Last Tested
May 26, 2022Reported by Discord user: Fabx#4870
created_at: 1653554586 xbe_cert_title_id: 1431502942 xbe_headers_sha256: 5a08d075b2ca24070aa8baba8846ac8cda06ab9b58189904bd93dd7d9414bfa5 xemu_version: 0.7.21 xemu_branch: master xemu_commit: 0cdcdde70c13f6cf3ed09aca29185ed790b22485 xemu_date: gio 26 mag 2022, 07:27:34, UTC os_platform: Linux os_version: Manjaro Linux cpu: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce GTX 970/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 510.73.05 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Graphically perfect, has a little side bar artifact due to the incorrect pixel offset calculation. No major issues that impact the gameplay. _id: 628f3d9b5cca27d8a7346b46 provided_by_discord_id: 251098663953104897 provided_by_discord_name: Fabx#4870
Known Issues
Splinter Cell: Double Agent resolution scaling not working properly in single player
#949Issue last updated Sep 11, 2024.
nv2a: Warning unimplemented feature: Same color & zeta surface offset
#775Issue last updated Jun 30, 2022.
nv2a 0x97 -> 0x03b8 (3D_SEPARATE_SPECULAR_ENABLE) unhandled
#701Issue last updated Jul 11, 2023.
nv2a 0x97 -> 0x0294 (glLightModel?) unhandled
#697Issue last updated Jun 20, 2022.
[Assertion] segment_offset != 0
#380Issue last updated Nov 15, 2024.