Crash Bandicoot: The Wrath of Cortex
This title is playable, with minor issues.
Last TestedMay 24, 2021
Reported by Discord user: Xboxdude2001#8076
created_at: 1621880358 xbe_cert_title_id: 1448411139 xbe_headers_sha256: 08fdd564c6e50d658c25fe940ee9a24688d5f1d8b063455fdcb22b572dd4dc19 xemu_version: 0.5.2-16-g68f7e11978 xemu_branch: master xemu_commit: 68f7e11978a3dd3fbcf4f982dea64522aa8da60b xemu_date: Mon May 24 01:33:10 UTC 2021 os_platform: Windows os_version: Windows cpu: Intel(R) Core(TM) i7-8086K CPU @ 4.00GHz gl_vendor: NVIDIA Corporation gl_renderer: GeForce GTX 1080 Ti/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 457.51 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: Unlike the last report, the game now runs and can be played through and 100% From Artic Antics all the way to the Cortex boss fight (Spoiler: the 5 secret levels are also playable) There are plenty of bugs that make this far from perfect though, Opening cutscenes desync when the frame rate gets lower then 59 FPS. Crash's model also has disappearing meshes (Though most of the time it's on the loading screen and hub) The frame rate most of the time is an average of 30 in most levels except the 2nd level, and some sections of other levels, which can drain down to 15 or even 10 FPS at times, and the occasional few bonus levels and quite a bit of the 2D Sections in the platforming levels are 59/60FPS Load Game can now be selected without Crashing, and saving and loading is fully possible. Overall playable, but not anywhere near close to perfect. _id: 60abee2745b2d99d304e95ac provided_by_discord_id: 842487666129895434 provided_by_discord_name: Xboxdude2001#8076
No issues have been reported for this title.