The Chronicles of Riddick: Escape from Butcher Bay

VU-038 [56550026]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Aug 31, 2025
    Reported by Discord user: .omegasis#0
    created_at: 1756670044
    xbe_cert_title_id: 1448411174
    xbe_headers_sha256: b638cffa891d7eb978dcc77325d98cbfdde1c654e0d45971c631b0314de2c82a
    xemu_version: 0.8.96
    xemu_branch: master
    xemu_commit: 98a3974290618086de5132d27c8ede736f9d93ea
    xemu_date: Tue Jul 29 21:53:42 UTC 2025
    os_platform: Windows
    os_version:  24H2
    cpu: AMD Ryzen 9 6900HX with Radeon Graphics        
    gl_vendor: ATI Technologies Inc.
    gl_renderer: AMD Radeon RX 6600M
    gl_version: 4.0.0 Core Profile Context 25.8.1.250723
    gl_shading_language_version: 4.60
    compat_rating: Playable
    compat_comments: Intro's / Cutscenes:
    -----------------------
    Fmv's are fine.
    
    Sound:
    -----------------------
    The audio is fine but it needs DSP enabled for correct balance.
    
    Performance / Gameplay:
    -----------------------
    I don't have actual metrics since they are broken in this game for some reason. The game performs better on Vulkan than OpenGL. In Vulkan the game runs very smooth most of the time. Only couple locations the framerate felt around 20 fps. OpenGL performs definitely worse than Vulkan. Still playable but not as smooth as Vulkan. Just don't upscale on Vulkan or the game will most likely crash at some point. OpenGL doesn't have that issue. Gameplay wise the game is perfect. All modes, all secrets, all collectables, everything works.
    
    Graphics:
    -----------------------
    Only graphical issue is the flickering on some decals and fresh blood. Otherwise, perfect.
    
    The game is fully playable from beginning to finish.
    _id: 68b4a85d260b025610daa2c2
    provided_by_discord_id: 1023462639034171413
    provided_by_discord_name: .omegasis#0
    

Known Issues