
The Chronicles of Riddick: Escape from Butcher Bay
VU-038 [56550026]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Aug 31, 2025Reported by Discord user: .omegasis#0
created_at: 1756670044 xbe_cert_title_id: 1448411174 xbe_headers_sha256: b638cffa891d7eb978dcc77325d98cbfdde1c654e0d45971c631b0314de2c82a xemu_version: 0.8.96 xemu_branch: master xemu_commit: 98a3974290618086de5132d27c8ede736f9d93ea xemu_date: Tue Jul 29 21:53:42 UTC 2025 os_platform: Windows os_version: 24H2 cpu: AMD Ryzen 9 6900HX with Radeon Graphics gl_vendor: ATI Technologies Inc. gl_renderer: AMD Radeon RX 6600M gl_version: 4.0.0 Core Profile Context 25.8.1.250723 gl_shading_language_version: 4.60 compat_rating: Playable compat_comments: Intro's / Cutscenes: ----------------------- Fmv's are fine. Sound: ----------------------- The audio is fine but it needs DSP enabled for correct balance. Performance / Gameplay: ----------------------- I don't have actual metrics since they are broken in this game for some reason. The game performs better on Vulkan than OpenGL. In Vulkan the game runs very smooth most of the time. Only couple locations the framerate felt around 20 fps. OpenGL performs definitely worse than Vulkan. Still playable but not as smooth as Vulkan. Just don't upscale on Vulkan or the game will most likely crash at some point. OpenGL doesn't have that issue. Gameplay wise the game is perfect. All modes, all secrets, all collectables, everything works. Graphics: ----------------------- Only graphical issue is the flickering on some decals and fresh blood. Otherwise, perfect. The game is fully playable from beginning to finish. _id: 68b4a85d260b025610daa2c2 provided_by_discord_id: 1023462639034171413 provided_by_discord_name: .omegasis#0