SWAT: Global Strike Team
VV-037 [56560025]
Status
PlayableThis title is playable, with minor issues.
Last Tested
Jun 28, 2024Reported by Discord user: ostrich_energy#0
created_at: 1719615100 xbe_cert_title_id: 1448476709 xbe_headers_sha256: 7f368167250f4a69961777cc091625c187328b88f1a16b5bb44841e275a8f3a4 xemu_version: 0.7.127 xemu_branch: master xemu_commit: b4ce2b58d09baa6dfd17c0bcab2e505df9f310e4 xemu_date: Sun Jun 16 00:21:49 UTC 2024 os_platform: Windows os_version: 23H2 cpu: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz gl_vendor: NVIDIA Corporation gl_renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2 gl_version: 4.0.0 NVIDIA 552.22 gl_shading_language_version: 4.00 NVIDIA via Cg compiler compat_rating: Playable compat_comments: IMPORTANT: Scaling must be turned to 1x/2x whilst the pre-menu is playing, or you will get frame buffer error. Once the main menu is reached, you can turn back up Graphics: Textures and models perfect, something funny with some of the shadows Z ording but not see through or game breaking. FPS: No issues, feel free to go above your normal settings Audio: Jumpy during pre-menu screens. All works in game. Some effects like alarms have no fade in/out, you have to be in a specific range, step 1mm out and it stops. Menus: All work This game is very playable. All levels work and objectives are competable. Playability rating: 98% _id: 667f3e7dd1a893c625c43f65 provided_by_discord_id: 1097622898711199775 provided_by_discord_name: ostrich_energy#0