SWAT: Global Strike Team

VV-037 [56560025]
  • Status
    Playable

    This title is playable, with minor issues.

  • Last Tested
    Jun 28, 2024
    Reported by Discord user: ostrich_energy#0
    created_at: 1719615100
    xbe_cert_title_id: 1448476709
    xbe_headers_sha256: 7f368167250f4a69961777cc091625c187328b88f1a16b5bb44841e275a8f3a4
    xemu_version: 0.7.127
    xemu_branch: master
    xemu_commit: b4ce2b58d09baa6dfd17c0bcab2e505df9f310e4
    xemu_date: Sun Jun 16 00:21:49 UTC 2024
    os_platform: Windows
    os_version:  23H2
    cpu: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz
    gl_vendor: NVIDIA Corporation
    gl_renderer: NVIDIA GeForce GTX 1650/PCIe/SSE2
    gl_version: 4.0.0 NVIDIA 552.22
    gl_shading_language_version: 4.00 NVIDIA via Cg compiler
    compat_rating: Playable
    compat_comments: IMPORTANT: Scaling must be turned to 1x/2x whilst the pre-menu is playing, or you will get frame buffer error. Once the main menu is reached, you can turn back up
    
    Graphics: Textures and models perfect, something funny with some of the shadows Z ording but not see through or game breaking.
    
    FPS: No issues, feel free to go above your normal settings
     
    Audio: Jumpy during pre-menu screens. All works in game. Some effects like alarms have no fade in/out, you have to be in a specific range, step 1mm out and it stops.
    
    Menus: All work
    
    This game is very playable. All levels work and objectives are competable.
    
    Playability rating: 98%
    
    
    _id: 667f3e7dd1a893c625c43f65
    provided_by_discord_id: 1097622898711199775
    provided_by_discord_name: ostrich_energy#0
    

Known Issues